mythic spells pathfinder. Prerequisite (s): Ability to cast spells. mythic spells pathfinder

 
 Prerequisite (s): Ability to cast spellsmythic spells pathfinder  Crafter's Curse

EDIT: also don't forget the Mythic feats. This location must be on the same plane as you. If a target provokes an attack of opportunity from you, you can target it with a quickened spell as your attack of opportunity. I just got a new mythic rank as a trickster, and got my amazing lvl 3 spells. To create a mythic character, start by creating a normal character using the standard rules found in the Pathfinder RPG Core Rulebook. Ability Score: Upon reaching the 2nd mythic tier, an ability score of your choice permanently increases by 2. According to my friend(Who is a pathfinder dm) my problem is that i keep picking universalist school and obsessively wasting money on scrolls to scribe into my spellbook. Phoenix Gift is a Mythic Spell in Pathfinder: Wrath of the Righteous. These Feats grant spellcasters more options and adaptability towards different combat situations. Mythic Spell Compendium (Pathfinder, LG2002MSC) Hardcover – April 1, 2015. you might end up not getting the required slots to cast higher level mythic spells. Benefit(s). A spell with a duration of concentration, instantaneous, or permanent is not affected by this feat. Mythic Spellbook is a Mythic Ability in Pathfinder: Wrath of the Righteous. MA. Range personal. Some seem to synchronise with certain classes better than others, while some seem to change depending on the main class of the player character. But Pathfinder kept this phrase and removed all other references to the original rule which explicitly stated that limit of. The archmage is the master of arcane magic, and many of the abilities of this path enhance your ability to cast arcane spells or greatly increase their potency. Saving Throw Fortitude partial; see text; Spell Resistance no. Gain an additional +2 bonus on Disable Device and Sleight of Hand, and expend mythic power to treat one of these checks as if you rolled a 20. Every time you gain a new tier, you can select an additional mythic spell. Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). Like other spells, these. Aegis, Apocalypse Box, Black Iron Axe, Bullroarers of Outburst, Diadem of Nod, Elemental Chain, Emperor's Mammoth, Fleshhook of Mythic Sustenance, Fortune's Arrow, Frozen Heart of Cocytus, Glabrezu Claw, Hermetic Flask, Legendsbane, Netherworld Cauldron, Nexus Crystal, Nimbus of Radiant Truth, Plaguebringer, Ring of Equilibrium,. Range touch Target object touched Duration 10 min. The point about the list in Permanency's description is likely the greatest indicator that by RAW this isn't possible. –. Borrowed Time. Lich. Pathfinder is a tabletop RPG based off of the 3. Ascension. 2 Major Demonic Aspect; 6. This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish green and poisonous. Even wish, however, has its limits. A flame strike evokes a vertical column of divine fire. These vapors automatically kill any living creature with 3 or fewer HD (no save). A mystic theurge may use this ability once per day. 10th. Source mirror image. The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder campaign! This book is an encyclopedic tome of magic, a comprehensive. 5 players may recall a similar approach called 'Epic Levels', but unlike these rules and the mythic system from 1st Edition Pathfinder, this book attempts. 4 Demon Mythic Spells; 6. /2 levels) Targets one creature/level, no two of which can be more than 30 ft. School evocation [light]; Level bard 3, cleric/oracle 3, druid 3, inquisitor 3, magus 3, paladin 3, shaman 3, sorcerer/wizard 3; Subdomain day 3, light 3; Mystery heavens 3, solar 3. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. Web Strider (Armor) relic armor (Altar of the First Retriever) +1-X. Mythic Path. Your new spell from mythic path will share spell slot with spellbook you merge too. Simply buy all the cheap mage armor potions and scrolls and start using them around act 4. If only two individuals are affected, the one. Akitonian Physiology (Ex) [Doorway to the Red Star] (Mythic Realms pg. School necromancy [curse]; Level cleric/oracle 3, medium 1, mesmerist 3, psychic 3, sorcerer/wizard 3, witch 3. Mythic Silence. Effect cloud spreads in 20-ft. DC for mythic spells is always 10 + spell level. Mythic Spellbook. Pathfinder is a tabletop RPG based off of the 3. The process by which your character becomes mythic is determined by the shape of the overall. Angel: +3 DCs, +6 spell penetration, +0 concentration. The companion spell occurs based solely on the stated conditions, regardless of whether you want it to. 3 Azata Standard Spells; 6 Demon Path. The morale bonus increases to +4 and applies on all checks, attack rolls, saves, and weapon damage rolls. And the Azata gets a lot of its perks for free as a sidekick in addition to its own powers. Alternatively, you may target one creature rather than an area, increasing the duration to 1 hour per level. to go ahead and do a guide for Angel and Azata as I've been thinking about doing Azata for a while and my two previous mythic path guides were pairs (if I ever do a fifth guide. EFFECT. Eschew Materials (Mythic) You can cast even the most powerful spells without using material components. T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. There's a huge problem with the mythic spells that the mythic paths give you: They're outdated the moment you get them. Mythic. For example, you might transform a desert to plains. The transmuted creatures move and act more quickly than normal. When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories. You can expend one use of mythic power to double the effective. Inspired Spell (Su): As a standard action, you can expend one use of mythic power to cast any one divine spell without expending a prepared spell or spell slot. EFFECTS. It's not the. This magically alters the area’s climate and normal plants to those. Mythic characters gain Mythic Feats every even Mythic rank. 3 Demon Lord Aspect; 6. 1 Abilities: Abundant Casting line, Enduring Spells line, Ascendant Element (usually Fire), Kinetic Overcharge if Kineticist. Mythic spells are the highest class of spells. Bane fills your enemies with fear and doubt. 1st-Tier Universal Path Abilities. By simply speaking aloud, you can alter reality to better suit you. DESCRIPTION. Deadly Aim (Mythic) Your aim is truly devastating. Invisibility. Wish is the mightiest spell. The 25 caster level is. The missiles bypass the shield spell and similar effects that block the non-mythic version of this spell. Pathfinder is a tabletop RPG based off of the 3. Mythic. Each Mythic Path contains its own unique set of spells. 8th-Level Cleric Mythic Spells — antimagic field, dimensional lockA, earthquakeA, fire stormA, orb of the voidA. The spell progression of the ``regular" spellbook is determined by the class and the Mythic spellbook by the mythic rank. the shape (flat or ring) and orientation (vertical or horizontal) of the wall must. When your base attack bonus. This bard took the Mythic feat Mythic Spell Lore. If you don't know or haven't prepared the mythic spell, you can expend a second use of mythic power to duplicate the mythic version of the desired spell. Reverted to old merging system. /level. The creatures immediately gain the benefits of their chosen paths. New Mythic Spells. Duration instantaneous. Mythic spells can be far more powerful than your ordinary spells and can turn the tide of a battle. Mythic Abilities are unique abilities bestowed upon Mystic Heroes when they ascend to certain levels on the respective Mythic Path. "Let your rituals be the vessel that carries your. 3. Cloak of the Hunt. Also, look up Pun Pun - a theoretical build / exercise for 3. Mythic Adventures uses several terms that are new to the Pathfinder Roleplaying Game, or that previously existed but were rarely used. Merging is almost always better, because it adheres to your class's spell slot count rather than the mythic spell book slots which are laughably low. Mythic Spells have the same use as regular Spells, but are classified as the more powerful set of spells and can turn the tide of a battle. Pathfinder: Wrath of the Righteous - Enhanced Edition. What kinds of things would you like to see an occult/psychic-focused path be able to do?Description. When mirror image is cast, 1d4 images plus one image per three caster levels (maximum eight images total) are created. First, you are able to transport only willing creatures. All of the dragon form’s natural attacks increase by one step (see Improved Natural Attack on page 315 of the Pathfinder RPG Bestiary). Spell Penetration (Mythic) Your mythic power breaches your enemies’ defenses. A spell is a one-time magical effect, but can vary in duration and casting time. Augmented (3rd): If you expend two uses of mythic power, you can add any number of special abilities. You. 5 Ruleset of Dungeons and Dragons. /level (D) Saving Throw none; Spell Resistance no. Saves us a mythic feat, too. 9): When you select this path ability, you permanently reshape your body in imitation of the alien species of Akiton, permanently gaining the benefits of one of the following alchemist. In addition, may of the options in this path increase your. Benefit: You can cast any spell with a material component costing 10 gp per tier or less without providing that component. Any effect that would automatically awaken a sleeping creature instead allows it to attempt a new Will saving throw to awaken. These spells are learned when leveling up and don't need to be prepared, allowing for frequent use. 5 Ruleset of Dungeons and Dragons. Description. At 3rd rank, each of the six main mythic paths (Aeon, Angel, Azata, Demon, Lich and Trickster) gain spellbooks with unique spells. If you have Greater Spell Penetration, add your full tier instead. It does have a niche use with augmented spells that take a lot of mythic points to augment, but that should be mentioned specifically, rather than just "Take this it's obvious lol. In addition, you gain a +5 bonus on skill checks when creating non-mythic magic items. The following are new rules published for this system, expanding the options available to players and - in many cases - improving the overall balance of the system. You can take that same feat 5 times - for up to 55 mythic spells. The –1 penalty applies on attack rolls, weapon damage rolls, and all saving. DESCRIPTION. Occult Classes. Open Game License . Each time the target attempts to cast a mythic spell, expend mythic power to activate a path ability, or use any other effect that requires. When 1-2 blasting spells cover everything you need, you have more room to pickup utility/control. These powerful abilities are a crucial component to. Learning Mythic Spells: To learn a mythic spell, you must either select the mythic spellcasting universal path ability (see page 50) or the Mythic Spell Lore feat. Detect Psychic Significance: Find psychically charged items. Those who are fighting alongside the Angel are certain that they. I haven'd played beta 3 yet, but I hope they changed the spell progression of the spontaneous casters. Add your tier to your caster level when determining how many Hit Dice of undead you can animate with a single casting of this spell. Save over 90% on an array of LEGENDARY adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful. Note that only Angel and. Source haste. 99. Despite their incredible abilities, mythic characters start with the same class features and abilities as normal ones. Up to twice per day, it can use this power to cast a mythic spell without expending any uses of. Augmented (8th): If you expend three uses of mythic power, you can target all. This spell functions like heal, except as noted above. Motes of Dusk And Dawn. Classes that draw upon psychic magic do so via innate mental abilities, whether they directly cast spells, create elemental effects, or focus psychic energy through objects. Augmented. Occult Classes. You add mythic lvl to caster lvl and spell book progression. Lol. A mythic that makes you immune to nearly everything, overwrites your BAB, turns all your damage to holy damage, gives you either a gigachad hybrid mode or a full blown dragon mode, sets all your stats to 18 minimum, turns your spell damage dice to d10 minimum reeeeaally doesn't need a spellbook on top of it. 5. Mhytic Spells. Open Game License . Invisibility. Range medium (100 ft. These powerful abilities are a crucial component to. For a number of rounds per day equal to twice your mythic rank, you can make any weapon you wield count as having Bane quality, your spells gain a bonus equal to your mythic rank to caster level checks to overcome spell. The target loses the bonuses and instead takes a –2 penalty on attack rolls, saving throws, and skill checks until the spell. Each Mythic Path contains its own unique set of spells. Augmented: If you expend two uses of mythic power, the spell also acts as. Alternatively, if the target is carrying a metal weapon, you may attempt a free. Mythic. Mythic Rules; Occult Adventures Magic [Magic Basics] Psychic Magic [Psychic Magic] Components [Psychic Magic] Undercasting Spells; Gamemastering. Barkskin Y: Grants +2 (or higher) enhancement to natural armor. Home Afflictions/Hazards Classes Deities Equipment Feats Magic Items Monster Index Mythic Index NPC Index Prestige Classes Races Rules Skills Spells/Rituals Technology Traits Licenses Projects Sources Tools Contact Us Contributors Support the Archives 7th-Level Cleric Mythic Spells — blasphemy, control weatherA, dictum, holy word, regenerate, terraform *, word of chaos. Mythic Mage Armor is an mythic feat and/or a mythic spell - you only get five of those. You immediately pass. However, a sorcerer will be stuck as a 10th level sorc for spells known while his spell slots grow to that of a 20th. Yes, but the most effective way of doing so is to play as a Mystic Theurge. School conjuration (healing); Level cleric/oracle 9, shaman 9, Domain healing 9; Mystery life 8. ago. For this purpose, it's very good to make it selective via metamagic. Mythic Spells have the same use as regular Spells, but are classified as the more powerful set of spells and can turn the tide of a battle. This spell creates an electrical discharge that begins as a single stroke commencing from your fingertips. Your melee touch attack to deliver the spell threatens a critical hit on a 19 or 20. Everything else from trickster path seems to be gone , including mythic spells. It can ascend at half speed and descend at double speed, and its maneuverability is good. The information for the mythic version is included in the new spell's description. This spell allows you to reach ahead in time and draw alacrity from the future at the expense of your own health. Mythic Adventures. An immortal undead, a master of necromancy who will ultimately be able to replace their companions with the undead minions under their command. When a limited wish spell duplicates a spell with a material component that costs more than 1,000 gp, you must provide that component (in addition to the 1,500 gp diamond component for this spell). All of them should be able to get access to their highest level Mythic spells. This spell functions like enlarge person, except that it affects multiple creatures. It might also include the means by which it is contracted, such as contact, ingestion, inhalation, injury, spell, or trap. the target loses 1d4 uses of mythic power. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. The mythic power of these heroes allows them to perform tasks that most would consider impossible. You must succeed on a ranged touch attack to strike your target. 2nd-Level Antipaladin Mythic Spells — blindness/deafness, darkness, desecrate, invisibilityA, pernicious poisonA, silence. Duration 10 min. While in demonic rage, the Demon gains +2 bonus on attack rolls, damage rolls, caster level checks and reflex checks. Bigby Presents: Glory of the Giants – August 15. Like other. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Trickster. 5 Ruleset of Dungeons and Dragons. School transmutation; Level bloodrager 4, magus 4, psychic 4, sorcerer / wizard 4, summoner 3, unchained summoner 4. Seem to still have the stealth 2 effect which I got from trickster mythic path before switching to legend. You can exclude any number of animals from damage just as you can plant creatures. Given that at that level the cleric should only have up to level 7 spells, it seems that merging. Coward's Lament. Casting Mythic Spells: If you know the mythic version of a spell, any time you cast the spell. Prerequisites: Spell. CASTING. S-Class Characters: Bloodstalkers; The World's Coziest Little Haunted Hotel (A Pathfinder RPG Adventure) S-Class Characters: Time Wardens;Get spell penetration, greater spell penetration, and mythic spell penetration on all your casters. Note that I left out the arcanist, investigator, skald, and warpriest since their spells can just be copied from another class based off their rules. There are also feats to mythic heighten spells from items and ancestry feats as well. 3. Each round you continue to concentrate on the spell, you can select a new area for it to affect. Mythic paths, in pathfinder 1e, are a different (additional) progression. The bolt deals 1d6 points of electricity damage per caster level (maximum 20d6) to the primary target. Since the mythic spells are so powerful, and most classes still get a few strong class spells at the normal accelerated rate, this was a rather small nerf to spontaneous casters for merged spellsbooks. These powerful abilities are a crucial component to crafting Builds, as they provide. Your merged spellbook caster level is normal spellbook caster level+mythic rank. 5, which means you can freely take 3e/3. The damage cured increases to 15 points of damage per caster level (maximum 225 points). If it succeeds at. It can ascend at half speed and descend at double speed, and its maneuverability is good. You restrict the target’s access to its mythic power. Army of Heaven is a Mythic Spell in Pathfinder: Wrath of the Righteous. Half of this damage is fire damage, and the other half is divine energy that bypasses fire resistance and fire immunity. 5 Demon Standard Spells; 7 Lich. This spell functions as possession, but when you possess a host, you enter the host’s body and your physical body vanishes. Both theurge and unmerged mythic essentially get you +10 caster levels across 2 classes, but theurge gives up all the other class features of those levels for the privilege. Range close (25 ft. Angel path gives the spell Sun Form, who makes you able to shoot rays of holy fire as a swift action, dealing 1d6 damage per caster level, half of which. 5 equivalent of mythic stuff is here with more info in the original splatbook: Deities and Demigods. Pathfinder is a tabletop RPG based off of the 3. These feats can be selected only as part of mythic advancement, not as part of a character's. "For the Trickster, nothing is set in stone, because every stone can be smashed. Pathfinder: Wrath of the Righteous offers 10 Mythic Paths for heroes to follow, and whether they choose to follow the path of good, evil or somewhere in-between, chances are people won't soon forget the one who stepped up to lead an army against the demons. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. An object cannot be moved beyond your range. Equipment & Magic / Spells. + 5 ft. Spells cast within the area are disrupted unless the caster succeeds on a Concentration check against a DC equal to the storm of vengeance's save DC + the level of the spell the caster is trying to cast. Mythic Bane. Like other. Mythic. if it gave more points then mythic power, then maybe it would be worth it. +1-2 Class AbilityDESCRIPTION. The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder campaign! This book is an encyclopedic tome of magic, a comprehensive compilation of mythic versions for EVERY spell in the Pathfinder core rules and MORE! These spells are not just an exercise in bigger numbers (though you'll find those here as well), but bring. Mythic: Some of these spells have mythic versions just as preexisting spells like animate dead and fireball do. Immortal. The lich has a pool of magical power it can draw upon for casting mythic spells. Wish is the mightiest spell a wizard or sorcerer can cast. +1-5. it's overpowered as hell and I'm not sure why don't most builds take it. The gate itself is a circular hoop or disk from 5 to 20. With the cloak drawn over his shoulders and the. I base this on there being 10 mythic ranks and 20 class levels For 3 this has a person with a level 14 cleric show off the level 9 cleric spells. For all other Mythic/Class combinations the power. Even the mightiest adversaries the Lich defeats can be raised as slaves under the Lich’s command. Mythic spells draw upon the caster's mythic power to create more powerful magical effects— mythic fireball sets affected creatures on fire, mythic mage armor can negate critical hits, and so on. Home Afflictions/Hazards Classes Deities Equipment Feats Magic Items Monster Index Mythic Index NPC Index Prestige Classes Races Rules Skills Spells/Rituals Technology. Normal: Without this feat, you must use a spellbook to prepare all your spells, except read magic. Mythic Spheres Solutions. Destroying an image creates a flash of light. 2 Azata Mythic Spells; 5. Oracle Spells in Pathfinder: Wrath of the Righteous covers a list of all Spells available for the Oracle Class. The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder Roleplaying Game campaign! This book is an encyclopedic tome of magic, a comprehensive compilation of mythic versions for EVERY spell in the Pathfinder Roleplaying Game core rules and MORE! This master of the arcane draws power from the very fabric of reality itself, learning to weave magic easily and naturally. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). The maximum number of images generated by this spell increases to 12. DESCRIPTION. EFFECT. School divination; Level alchemist 1, bloodrager 1, inquisitor 1, magus 1, psychic 1, sorcerer/wizard 1; Domain destruction 1, luck 1; Subdomain fist 1; Bloodline astral 1; Elemental School void 1. As magic aura, but affects all similar objects in a 5-foot radius. And have. If you have the ability to expend mythic power, you regain one use for. The sad part is: I can already cast the actual greater invisibility spell. You attempt to possess a creature by projecting your soul into its body. As long as that's in force, it doesn't much matter if you rest for an hour or 8 hours. 1. The DC for all saving throws against Demon’s spells and abilities are increased by 2. Contents [ show] Beyond the worship of the divine and the studies of arcane scholars lies the mysterious terrain of the mind, accessed through psychic magic. Mastery of Flesh is a level 3 Necromancy spell. You can add one armor special ability to the target if it’s armor or one shield special ability if it’s a shield. Like other spells, these spells can be prepared in. These plants can reach creatures that are up to 10 feet in the air. The second part is. Benefit (s): When you cast a spell augmented with Extend Spell, it lasts three times as long as normal. Earth elemental: As elemental body. They are far more powerful than your ordinary spells and can turn the tide of a battle. From my understanding, unless you merge the Spellbooks, they don't use any stat. You restrict the target’s access to its mythic power. Unmerged Mythic spellbooks (and Mythic spellbooks only) do not use casting stat. Pathfinder is nothing if not very exact and literal with its terms and rules. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Bane counters and dispels bless. The subject is protected from all devices and spells that gather information about the target through divination magic (such as detect evil, locate creature, scry, and see invisible). If you dispel two spells, this healing applies only to the highest-level spell dispelled. Fixed for patch 1. If an Erinyes (Devil) Wizard 12 / Archmage 4 (Mythic) with the 3rd Tier Universal Path Ability of "Beyond Morality" uses the spell "Magic Weapon, Greater (Mythic)" (which they have from Mythic Spell Lore Feat) along with two uses of Mythic Power, on a +1 Longspear to enhance it to be a +3 Holy Longspear, can they then wield. Casting Time 1 standard action Components V, S, M (a shaving of licorice root). Mythic Storm of Vengeance Source Mythic Adventures pg. EFFECTS. When you use Deadly Aim, you gain a +3 bonus on ranged damage rolls instead of +2. Finally, whenever you mythic heighten a spell cast from your spell slots, you give up one of your highest level spell slots instead of the slot you cast the. This spell causes confusion in the targets, making them unable to determine their actions. Even. Guidance: +1 on one attack roll, saving throw, or skill check. Had an idea of making "Ulfric Stormcloak" build, decent in melee combat and using sonic spells. Over-Infused Blasts, Kinetic Overcharge, Mythic Spell Penetration, Mythic Weapon Focus (KB), to name a few. Second, the spell can transport you and any other willing targets only to an Elemental Plane, the Astral Plane, or the Material Plane. /2 levels) Target one creature. Mastery of Flesh is a Mythic Spell in Pathfinder: Wrath of the Righteous. Prerequisite (s): Ability to cast spells. Range medium (100 ft. 1 Demonic Aspect; 6. DESCRIPTION. Expended Arsenal should work that way, if we have those 3 spell focus on. You meet these requirements at 4th level, because a Cleric can cast spontaneously 2nd level divine spells as long as you have 2nd level slots. This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. Trickster is a Mythic Path in Pathfinder: Wrath of the Righteous. Saving Throw Will negates; Spell Resistance yes. Occult Rules; Pathfinder #128: Songbird, Scion, Saboteur Optional Rule Systems. Since spontaneous casters basically get 2 more spell casts at each spell level, spontaneous vs prepared caster is a pretty close comparison for. Range personal Target you Duration see. The effect lasts for 1 round, during which time creatures on the ground can't move or attack. If you expend two uses of mythic power, designate a location that you’re very familiar with. 2nd-Level Antipaladin Mythic Spells — blindness/deafness, darkness, desecrate, invisibilityA, pernicious poisonA, silence. + 5 ft. Item/Shield. Target you. Among these options is the Azata, a freedom-fighter who will dedicate their time. apart. So if you’re mythic 3 merged lich, sorcerer 11… You have access to 7th level lich spells! Non-merge gets you a full spellbook and so “extra” spells if you’re not using abundant spellcaster. 99. The "Wrath of the Righteous" spell forces all demons in a 40 foot radius to make a Will saving throw. /2 levels) Targets one creature/level, no two of which. column denotes a focus or material component not normally included in a spell component pouch. This spell also applies to telepathy, cutting off any mental communication within the area. Pop a. April 2, 2023 by Ybot. To cast this spell, you must expend 10 uses of mythic power along with the material cost. Hardcover Discontinued. In Pathfinder: Wrath of the Righteous, each Mythic Path will have its own unique Spells. /2 levels) Target one mythic creature Duration 1 minute/level. Legend speaks of the coming of great heroes. The damage cured increases to 8d8 points of damage + 2 points per caster level (maximum +40). The mythic spellbook contains both mythic spells (unique to WotR and to the specific mythic path you're on) and also normal spells you'd know from the standard divine spell list (for angels) or arcane spell list (for Liches).